Monday, June 7, 2010

More Bad Company Updates

Update 1
Update 2

Some more Bad Company 2 updates are rolling in. The first is mostly bug fixes and the second is more on the balance side. Changes of note:
  • The Garand's stats will finally be tracked correctly, meaning you can now finish out your medal collection.
  • The Isla Inocentes fence glitch is getting fixed. I'm actually kind of upset about this one.
  • The minigun on the blackhawk is going to more powerful at range. Maybe it won't be so worthless now (although it's just going to make my island hopping on Isla Inocentes just that much more difficult).
  • The points awarded for objectives are being increased. Now playing to win may actually be worth it!
  • They're making Conquest suck less: that God-awful horn isn't going to last as long, and the number of tickets is being increased while the speed those tickets are drained when your team has no flags is also increased. Maybe people will actually go for flags now.
  • The G3 and M14 can now use AR Marksman.
  • The stats in the weapons menu now reflect the updated stats from the previous patch.
The first update is going to the PS3 first and coming to the 360 "soon." The second update says that an optional update is coming to 360 tomorrow, which I believe means that it's not just a server update. The whole thing is pretty confusing; read for yourself if you want to figure it all out. I just hope they find a way to fix the East Coast lag.

VIP Map Pack 3 is also coming out. It adds Squad Deathmatch for Nelson Bay and Squad Rush for Laguna Alta. Yeah, I don't when they're going to release new maps for realsies.

Onslaught mode is also coming at some point soon. It's Bad Company's version of Horde/Firefight/Nazi Zombies. Joystiq has a preview of the mode here.

--Chilly P

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